Released as an alpha, i will try to improve it further on my free timeĬrediting when using this model in merges and such is much appreciated. Dataset for the model was around 16 pictures including pictures from the web and in game and manually captioning images. I had limited time gathering the dataset, quality of this model is lower than i usally aim. **extra propts are currently buggy and might not work properly, will require further improvements.Įxample promts a man wearing engineeringsuit and standing in a corridor / full body of a man wearing engineeringsuit and standing in a space station. **Model should know 'plasmacutter' 'holding plasmacutter' prompts. This mod contains all the Engineering Suit variants you can find on Dead Space 2 which are now ported to Dead Space 3. Standard Advanced suit is recommended, simply because its the only armor to upgrade past the 15. The rest are either for a small damage boost or stasis effect. I tried adjusting materials to support metalness and. Best suits Ive seen are all the Elite Suits, the Advanced Suit and Forged Engineering Suit. Three of the Dead Space 2 Engineering suit skins, all share same stats. Weight could be reduced when using SD upscale or certain img2img actions. Dead Space Games 1.2.3 - All Suits (DLC Included) info:youtube descriptionplease Dont forget to like and subscribe to my channelsupport me her: https://payp. Contact Beam is also a must, especially for Hardcore. Recommended weight range is around 0.35-0.65 depending on the model and CFG vaule, I found that 0.54-56 works decent enough with HiRes fix. Works better with lower CFG vaules (3-6). The design of Isaac Clarke in his iconic Engineering suit is one of the many other challenges faced by the illustrators and art designers of EA Redwood Shore. Engineering Suit (LV5) from Dead Space series by EA.
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